Quebec City, Canada 3D Model (2024)

Quebec City, Canada (2024) 3D Model
Download 3D Model of Quebec City, Canada (2024) in max, fbx, obj, blend, c4d, dae, dxf, dwg, stl file formats for 3ds Max, Maya, Blender, Cinema 4D, Unreal Engine, Unity, Lightwave, Softimage, SketchUp, AutoCAD, ZBrush, Poser, Houdini, Daz Studio, Modo and other 3D modeling, animation, game design and VR packages.
Quebec 3D City 2024, Canada.

Geographic coverage in GPS coordinates:
North-West corner: 46.7897, -71.2417
North-East corner: 46.7897, -71.1733
South-West corner: 46.8365, -71.2417
South-East corner: 46.8365, -71.1733

Total area size: 27.10 km2 (10.46 mi2).

136 tiles with high-resolution texture at 4096x4096 pixels per tile.
Every tile integrates ground surfaces, buildings, trees, vehicles, and other world elements, combined into a single, realistic mesh.

Modeled at a 1:1 real-world scale using double-precision metric UTM Zone 19 coordinates (XY-centered, Z-up) in .obj file format.

Textures and objects are optimized for real-time rendering.

Tested and verified in 3ds Max, Blender, Cinema 4D, Unity, and Unreal Engine.

System requirements:
64GB CPU RAM minimum and 24GB GPU VRAM recommended.
For less powerful systems, texture resolution can be reduced to 2048x2048 or 1024x1024 pixels to minimize memory usage.
Alternatively, the scene can be opened without textures, trimmed to the desired area, saved, and reopened with textures applied.

This 3D model was created using advanced AI photogrammetry techniques to ensure accuracy and detail.

For custom 3D city modeling, additional areas of this city, or 3D models of other cities with varying levels of detail (LODs), feel free to reach me out at 3dmlib@gmail.com.
Specification:
Code: 230494
Uploaded: Jun 2025
Geometry: Polygonal
Polygons: 52035925
Vertices: 73270558
Objects: 136
Materials: 136
Textures: 136
UV Mapped: Yes
Minimum account required: Prism
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