Portland City, OR, USA (2022) 3D Model for 3ds Max, Maya, Cinema 4D, Lightwave, Softimage, Blender and other 3D modeling and animation software.
Portland 3D City, Oregon, 2022, USA.
Rectangular area in GPS coordinates included:
North-West corner: 45.6372, -122.4756
North-East corner: 45.6372, -122.4316
South-West corner: 45.6592, -122.4756
South-East corner: 45.6592, -122.4316
1:1 real-world scale.
97 tiles with realistic 4096x4096 pixels texture per tile.
One tile contains ground, buildings, trees, cars and other world objects as one mesh.
Double precision metric UTM coordinates XY-centered Z-up in .obj file format.
Textures and objects are optimized for real-time rendering.
Tested in 3ds Max, Blender, Cinema 4D, Unity and Unreal Engine.
3D model was produced with AI photogrammetry method.
Contact me at
3dmlib@gmail.com for custom 3d city modeling requests and for any other questions. I can make other areas of this city and other cities in the world with different levels of detail.