Vienna City [Part 9/13] 3D Model for 3ds Max, Maya, Cinema 4D, Lightwave, Softimage, Blender and other 3D modeling and animation software.
Correct wgs84 geocentric coordinates of terrain, building positions and elevation data. All city parts have different coordinates and can be merged seamlessly into one 3D model. Buildings textures is 1024x1024 pixels. Ground patches is 1024x1024 pixels. 70Mb textures in this part. If you need this 3D model in another coordinate system, please contact me at andrewlock3d@gmail.com.
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