Tacoma City 3D Model for 3ds Max, Maya, Cinema 4D, Lightwave, Softimage, Blender and other 3D modeling and animation software.
Correct wgs84 geocentric coordinates of terrain, building positions and elevation data. Buildings textures are 1024x1024 pixels. Ground patches are 4096x4096 pixels. 158Mb textures. If you need this 3D model in another coordinate system, please contact me at email@example.com.