Overview
Female Holding Glass Character (3D Model) — a highly detailed 3D character model of a female holding a glass, crafted for realistic visualization and versatile creative production. This character is ideal for advertising, product scenes, cinematic storytelling, game environments, and architectural or lifestyle visualizations where a human subject is needed with accurate proportions and a clean, ready-to-use structure.
Key Features
- Realistic character pose: female holding a glass for lifestyle, hospitality, and event-related content
- High-quality geometry suitable for rendering and real-time applications
- Clean model layout to support efficient scene integration
- Compatible with standard 3D workflows and common pipelines
Usage Patterns
- Product & Branding Visuals: bar, beverage, cocktail, wine, and lifestyle campaign scenes
- Animation & Cinematics: character-based storytelling, short films, and scene blocking
- Game & Real-time Projects: use as a character asset for interactive scenes and environments
- Virtual Events & Social Media Content: ready-to-render character shots for promotional posts
- Architectural & Hospitality Visualization: enhance ambience for restaurants, lounges, and hotels
File Formats Supported
Download the model in multiple professional formats to fit your workflow: MAX, OBJ, FBX, C4D, and BLEND. Suitable for both asset-based production and flexible scene editing.
Software Compatibility
This 3D model is supported across popular 3D platforms, including Blender, 3ds Max, Maya, Cinema 4D, and it can also be used in Unreal Engine. Works with other compatible tools that support the listed file formats.
Perfect For
- Studios and freelancers needing a ready character asset
- Artists building scenes for rendering, animation, or game engines
- Teams creating hospitality, lifestyle, and beverage-themed visuals
Note
Textures, materials, and model organization are provided to help you get started quickly—ideal for importing, rendering, and customizing within your preferred software.
Uploaded by Igor Iv on May 2013